I'm a production/concept artist - academically trained in 2D & 3D graphics development and creative design. I'm looking for useful jobs doing props, character/item breakdowns, orthographic breakdowns, call-outs, and/or visual storytelling via storyboarding. I want to be a production artist that works in a useful pipeline. I can work an idea from 2D conception all the way to 3D representations - In addition to Adobe PS & CC Suite, I also know Maya and Zbrush. I can also provide useful assets for logos and motion graphics animation. I have spent time within game engines doing game development and I’ve made working demos(check out my Youtube)! I want input from an Art Director/Team Lead and I can handle revisions. I know it is all pipeline based - I'm prepared to work in that type of environment and to follow deadlines.
Thanks and I hope to hear from you!
2D & 3D:
-Concept Design / Production Art
-UVs & Textures
and can also assist in:
-Graphic Design (Logos, Prints, Etc.) and UI, UX.